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Using SphereUnf.vlx

Ponytail

Using SphereUnf.vlx

Feb 20, 2016, 15:02 UTC
I am looking for a routine to make unfolded/flattened cones and spheres.
Tried SphereUnf.vlx in BabaCad: drag&drop don't work, but APPLOAD-command says it was installed.
But at the command Sphereunf it didn't work.
The above does work in a full Autocad-program, not in their LT-versions.

How can I get this thing to work or is there another routine to get my wanted result?
babadmin

Re: Using SphereUnf.vlx

Feb 20, 2016, 17:23 UTC
Sorry, but you can't make it work with current BabaCAD version, cause it's still 2D only, and Sphere is 3D object. BabaCAD 3D is still in development phase.
Ponytail

Re: Using SphereUnf.vlx

Feb 21, 2016, 21:28 UTC
Thanks Babadmin,

I get it. Have to wait then....

Until then: is there an easy way to draw such unfolded obejcts?
babadmin

Re: Using SphereUnf.vlx

Feb 22, 2016, 08:13 UTC
I think that you have to use rip feature if you want to convert a solid to sheet metal objects. This feature must exists in professional 3D CAD like Inventor or Solidworks (if price is not problem; as I remember, it goes from 5,000 to 10,000 US$ for one standalone license).